# Season 3

## **Season 2 Skill Balance Adjustments**

**China**

**Xuan Nu**

* **Feathered Protection** - Cooldown reduced by 1 turn

**Yu Gong**

* **Mountain-Moving** - Damage increased from 130% to 170%

**Yan Emperor**

* **Inferno Devour** - Damage increased from 140% to 170%, Ignite damage increased from 70% to 100%
* **Flame Dragon Strike** - Damage increased from 150% to 170%, Burn damage increased from 75% to 100%

**Daji**

* **Cunning Ambush** - Damage increased from 145% to 160%

**Chang'e**

* **Moonlight Shield** - Damage reduction increased from 10% to 40%
* **Moonlight Rebirth** - No longer causes self-damage
* **Realm of the Moon** - All attribute boost increased from 10% to 20%, Attack and Armor increased from 5% to 10%

**Yaochi Jinmu**

* **Azure Clound Shield** - Damage reduction increased from 20% to 40%

**Japan**

**Yahashira**

* **Source of Life** - Healing effect increased from 100% to 140%, per turn healing increased from 70% to 100%

**Suzuran**

* **Flower Rain** - Per turn healing increased from 100% to 140%
* **Floral Guardian** - Armor boost increased from 10% to 20%, healing received boost increased from 20% to 50%

**Takemikazuchi**

* **Divine Power** - Attack boost increased from 10% to 15%
* **Thunderous Fist** - Damage increased from 145% to 150%, Paralysis effect duration increased from 1 turn to 2 turns

**Egypt**

**Seshat**

* **Shattered Blade** - Damage and armor reduction increased from 5% to 10%

**Sekhmet**

* **Savage Impact** - Damage increased from 150% to 170%
* **Frenzy Dance** - Attack and Crit rate boost increased from 10% and 15% to 20% and 25%, respectively

**Bastet**

* **Leopard's Shadow** - Damage increased from 135% to 150%
* **Blade Dance** - Damage increased from 135% to 150%, trigger chance increased from 10% to 40%, Bleed damage increased from 70% to 90%

**Anubis**

* **Soul Judgment** - Damage increased from 150% to 170%
* **Bone Barrier** - Damage reduction increased from 30% to 40%

**Atum**

* **Stellar Impact** - Trigger chance increased from 30% to 50%

**Greece**

**Ares**

* **Bloody Strike** - Damage increased from 150% to 170%, trigger chance increased from 30% to 50%, Bleed damage increased from 50% to 90%

**Apollo**

* **Arrow of the Sun** - Ignite damage increased from 50% to 90%
* **Eye of Prophecy** - Crit chance increased from 10% to 20%

**Athena**

* **Wrath of Athena** - Damage increased from 150% to 170%, Armor reduction increased from 10% to 20%
* **Goddess's Protection** - Now affects two allies instead of one, Damage reduction increased from 25% to 50%

## **Attribute Adjustments**

**China**

* **Xuan Nu** - Attack at level 1 increased from 50 to 70
* **Yan Emperor** - Attack at level 1 increased from 50 to 80
* **Daji** - Attack at level 1 increased from 60 to 80
* **Chang'e** - Attack at level 1 increased from 65 to 75
* **Yaochi Jinmu** - Attack at level 1 increased from 65 to 75

**Egypt**

* **Bastet** - Attack at level 1 increased from 70 to 80

**Japan**

* **Suzuran** - Attack at level 1 increased from 65 to 70
* **Amaterasu** - Attack at level 1 increased from 60 to 75, Armor at level 1 increased from 30 to 35

**Greece**

* **Aphrodite** - Attack at level 1 increased from 40 to 70

## **Card-Related**

**Norse Faction Launched**

**Skill Sound Effects Updated**

## **PVE-Related**

**Stardust Shop Prices Adjusted**

**AFK Rewards Increased**

**Quick AFK time increased from 2 hours to 8 hours**

## **PVP-Related**

Additional Rewards for Top 10

## Main Map

**New Norse and Greek Maps Added**

**Pass Content Adjusted**

## **Faction War-Related**

**Camp resources split evenly over 10 days**

**Personal ranking rewards no longer depend on faction ranking and expanded to top 10 with rewards**

**Camp ownership limit removed**
