Faction Wars: Ragnarok

1.Players must select a faction upon entering Faction War feature for the first time.

2.After selecting a faction, the background of the faction war map will be based on selected faction.

3.Camp

a. Players can choose to conquer and attack unoccupied or enemy camps. Each camp can be upgraded up to level 5:

4.Gameplay

Faction war consist of 7 maps which includes 6 faction and a Neutral map. Each faction will have a total of 30 camp sites, totaling of 210 camp sites for all 7 maps. Players need to start conquering camps from their selected faction’s base (ally map) first.

Conquering enemy’s territories can only be initiated once player’s hold at least 6 camp sites on their base camp. Players need to deploy a team for battle and conquer other territories. After conquering the camp, players have to set up defensive teams to defend its territories.

When players transferred game card to a new wallet address, there is a 24-hour game card lockout period in which players cannot participate in faction war.

The maximum number of camps that players can simultaneously occupy is 6 each for Ally, Neutral, and Enemy map.

5.Reward Distribution

Each camp conquered act as an independent mining field, producing resources over time.

There are 3 types of location where players can set up their camps: Ally map, Neutral map, and Enemy map.

The highest amount of resources will be generated from enemy map, followed by neutral map, then ally map.

70% of the prize pool will be distributed as follow: 20% Ally map, 30% Neutral map and 40% Enemy map. The remaining 10% will be allocated for leaderboard ranking.

The winning faction will be determine at the end of each season. An additional rewards will be awarded to the players from winning faction who conquered the most territories.

The remaining 10% of the prize pool will be distributed to the top 5 players from the leaderboard ranking of winning faction as follow:

6.Conquering a camp

• Each camp has an endurance level of 2, a player must win twice to successfully conquer a camp.

• The endurance level of each camp is calculated individually for each player. Players must win twice to successfully conquer a camp.

• Players have 10 free attack attempts per day, and additional attempts can be purchased with platinum vouchers.

• When player A conquered and upgraded a camp, if the camp was conquered by any other player, the level of the camp will reset to 0.

• The maximum number of camps that players can simultaneously occupy is 6 each for Ally, Neutral, and Enemy map.

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