# Season 4

## **Balance Adjustments**

**China**

* Daji&#x20;
  1. **Deceptive Ambush**: Damage increased from 160% to 190%.
* Chang'e
  1. **Moonlit Shield**: Damage reduction increased from 40% to 60%.
  2. **Moonlight Rebirth**: Cooldown reduced to 6 turns.
* YaoChi JinMu
  1. **Eye of the Celestial Storm**: Damage increased from 150% to 180%.

**Japan**

* Take-mikazuchi
  1. **Thunderous Fist**: Damage increased from 150% to 180%.
* Amaterasu
  1. **Radiant Judgment**: Damage increased from 150% to 160%.
* Kitsune
  1. **Foxfire Illumination**: Damage increased from 135% to 175%, burn chance increased from 30% to 60%, burn damage increased from 60% to 90%.
  2. **Nine-Turned Gale**: Damage increased from 140% to 180%.
  3. **Yokai Possession**: Increased attack boost from 10% to 20%, armor reduction on enemies increased from 10% to 20%
* Izanami
  1. **Cherry Blossom Shower**: Damage increased from 130% to 160%.
  2. **Thunderous Strike**: Damage increased from 140% to 160%.

**Egypt**

* Set
  1. **Shattered Blade**: Damage increased from 140% to 170%.
* Sekhmet
  1. **Savage Impact**: Damage increased from 170% to 180%.
* Bastet
  1. **Leopard's Shadow**: Damage increased from 150% to 180%.
  2. **Blade Dance**: Damage increased from 150% to 170%.
* Atum
  1. **Stellar Impact**: Damage increased from 140% to 170%.
  2. **Heart of the Cosmos**: Damage increased from 160% to 190%.
* Neith
  1. **Divine Storm**: Damage increased from 140% to 150%.

**Greece**

* Pandora
  1. **Box of Calamity**: Damage per turn increased from 50% to 90%.
  2. **Flame of Vengeance**: Damage increased from 140% to 170%, burn damage increased from 50% to 90%.
* Apollo
  1. **Arrow of the Sun**: Damage increased from 180% to 190%.
* Athena
  1. **Axe of Wisdom**: Damage increased from 160% to 180%, target's attack and armor reduction increased from 15% to 25%.

**Nordic**

* Ullr
  1. **Rain of Arrows**: Damage decreased from 160% to 140%, bleeding chance increased from 20% to 40%.
* Sif
  1. **Force of Nature**: Damage increased from 150% to 200%.
* Fenrir
  1. **Frenzied Bite**: Damage increased from 160% to 190%.
  2. **Dark Strike**: Damage increased from 150% to 190%.
* Brynhildr
  1. **Glorious Charge**: Damage decreased from 160% to 120%.
* Hela
  1. **Soul Rend**: Damage increased from 160% to 190%.
  2. **Death Gaze**: Cooldown reduced to 3 turns.
* Frigga
  1. **Light of Judgment**: Confusion chance increased from 50% to 100%.

## **Stat Adjustments**

**China**

* **Daji**: Attack increased to 85.
* **Chang'e**: HP increased to 550, armor increased to 40.

**Egypt**

* **Bastet**: Attack increased to 85.
* **Atum**: HP increased to 450.

**Japan**

* **Takemikazuchi**: Attack increased to 80.
* **Amaterasu**: Attack increased to 75.

**Greece**

* **Aphrodite**: Attack increased to 70.
* **Athena**: Attack increased to 90.
* **Pandora**: Attack increased to 80.

**Nordic**

* **Sif**: Attack increased to 75, HP increased to 350.
* **Fenrir**: HP increased to 400.
* **Hela**: Attack increased to 90, HP increased to 400.
* **Frigga**: Attack increased to 85, HP increased to 450.

## **PVE Related**

* Daily free challenge attempts increased to 30.
* The daily purchase limit for keys in PVE is 5.
* From Stage 250 and above, team formed in PVE will be restricted to perform NFT transfer.

## **PVP Related**

* Daily free challenge attempts increased to 30.
* Elemental advantage increased from 10% to 25%.

## **Season Pass Related**

* Pass levels can now only be purchased once per week, with a limit of 25 levels per purchase.
* Faction War missions are moved to the season tasks, and one new weekly task has been added.

## **General Adjustments**

* The "Old Hero Disassemble" feature has been removed.
* Card and monster battlepower have been recalibrated.
* A new India map has been added to the main page.

## **Major Adjustments**

* Added a new Mythic 6-star character: **Wukong**.
* The GUT summon system has been replaced by Platinum Voucher Summons.


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