Season 5
Balance Adjustments
Egypt
Atum
Cosmic Genesis: Healing effect increased from 40% to 50%.
Japan
Izanami
Divine Deer's Grace: Damage reduction increased from 10% to 40%.
Cherry Blossom Shower: Damage increased from 160% to 180%.
Thunderous Strike: Damage increased from 160% to 180%.
Greece
Athena
Wrath of Athena: Damage increased from 170% to 190%.
Norse
Ullr
Rain of Arrows: Damage increased from 140% to 150%.
Sif
Gift of Abundance: Trigger health threshold increased from 20% to 50%, armor boost increased from 30% to 100%.
Fenrir
Frenzied Bite: Health restored increased from 10% to 25%.
Dark Strike: Duration increased from one turn to three turns.
Hel
Soul Rend: Health lost per turn increased from 5% to 10%.
PVE Adjustments
Equipment : Equipment can now drop from PVE mode.
Difficulty Level: Difficulty level per stage increased to match equipment enhancements.
General Adjustments
Minimum Price in Marketplace: Equipment and cards have a minimum price of 10 Platinum Voucher in the trading market.
Card Levels in Marketplace: Cards sent to the another address will have their original levels reset to zero, while the levels of cards purchased in the Marketplace will remain unaffected.
Faction War Adjustments
Removal of Ranking Rewards
Removal of Daily Challenge attempts
Removal of purchasing additional attempts option
Faction War Gameplay Adjustments
Faction Wars will be divided into shorter cycles throughout the 10-days period. Each cycle.
Consists of 2 stages, as follow:
Stage 1: To compete for rankings Conquering camps during Stage 1 (First day of Faction Wars) will earn points that contribute to the ranking between factions, and these points will be locked at the start of the Stage 2 (Second day of Faction Wars). Duration: 24 hours.
Stage 2: To compete for resources At Stage 2 (Second day) conquering camps will no longer earn and accumulate points, yet players will still need to conquer camps for Resources Mining. At the end of each cycle, the system will automatically allocate ranking based on the remaining resources available, ensuring that resource distribution is fairer and more transparent. Duration: 24 hours.
Stage 1 & Stage 2 combined (2-days) is considered as one cycle, making it 5 cycles in total throughout the 10-days period for Faction Wars.
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