Faction Wars: Ragnarok

1.Players must select a faction upon entering Faction War feature for the first time.

2.After selecting a faction, the background of the faction war map will be based on selected faction.

3.Camp

a. Players can choose to conquer and attack unoccupied or enemy camps. Each camp can be upgraded up to level 5:

4.Gameplay

Each faction's map can have up to 30 camp points. With 6 factions and one neutral map, there will be a total of 210 camps. Players cannot occupy camps on their own faction's map; they can only attack camps belonging to others.

Players must first configure their battle team to capture territories. Camps without defenders will be occupied by a group of monsters, and players need to successfully challenge them twice to claim the camp.

Once the camp is captured, mining can begin. To better defend your mining site, you'll need to configure defensive cards. Upgrading the camp to level 2 will unlock AI defense functionality.

When players transferred game card to a new wallet address, there is a 24-hour game card lockout period in which players cannot participate in faction war.

The maximum number of camps that players can simultaneously occupy is 6 each for Neutral, and Enemy map.

5.Reward Distribution

Each camp conquered act as an independent mining field, producing resources over time.

There are 2 types of location where players can set up their camps: Neutral map, and Enemy map.

The highest amount of resources will be generated from enemy map, followed by neutral map.

70% of the prize pool will be distributed as follow: 30% Neutral map and 60% Enemy map. The remaining 10% will be allocated for leaderboard ranking.

The winning faction will be determine at the end of each season. An additional rewards will be awarded to the players from winning faction who conquered the most territories.

The remaining 10% of the prize pool will be distributed to the top 5 players from the leaderboard ranking of winning faction as follow:

6.Conquering a camp

• Each camp has an endurance level of 2, a player must win twice to successfully conquer a camp.

• The endurance level of each camp is calculated individually for each player. Players must win twice to successfully conquer a camp.

• Players have 10 free attack attempts per day, and additional attempts can be purchased with platinum vouchers.

• When player A conquered and upgraded a camp, if the camp was conquered by any other player, the level of the camp will reset to 0.

• The maximum number of camps that players can simultaneously occupy is 6 each for Ally, Neutral, and Enemy map.

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